Atomic Scrap Dragon
EARTH 10

Atomic Scrap Dragon

  • Archetype:
  • Scrap

  • ATK:
  • 3200

  • DEF:
  • 2400

  • View:
  • 4054




1 "Scrap" Tuner + 2 or more non-Tuner monsters Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
52± 8/ 100
Power Score
Intrinsic 52
Deck 52

Atomic Scrap Dragon — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 52.5 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Negation/Interaction

Why it scores here

Atomic Scrap Dragon scores as a recursion-and-disruption body rather than a boss. Its value comes from the once-per-turn option to destroy one of its own cards and bounce up to 3 opponent Graveyard cards to the Deck, plus a Scrap revival from the Graveyard when the opponent destroys it. Its 3200 ATK and Level 10 earn no points; it is a Synchro that needs a Scrap Tuner plus two non-Tuners, so its material utility is low and its combo conversion rests on text alone because no combo boards were supplied.

Axis scores

Axis Score Evidence
Accessibility 55 Needs a Scrap Tuner plus two non-Tuner materials, but it appears in 144 sampled decks and co-occurs with Monster Reborn in 59.7% of them (observed).
Combo & Conversion 40 No recorded boards exist, so conversion is inferred only from the text: a GY-bounce and a revival that needs the opponent to destroy it (inferred).
Resource Economy 50 Costs one of its own cards to bounce opponent Graveyard cards, a net-negative trade, offset only by the conditional Scrap revival on opponent destruction (verified).
Effect & Interaction 35 Graveyard return is GY hate rather than negation or removal, and it is once per turn with no hand or field interaction (verified).
Material Utility 25 Level 10 with a Tuner-plus-two-non-Tuners requirement makes it an awkward material; no combo evidence shows it as material (inferred).
Resilience & Flexibility 60 The revival trigger converts an opponent's removal into a Scrap Special Summon, so it has some recovery when destroyed (verified).
Deck-Building Efficiency 70 Average 1.22 copies per deck with 119 of 144 decks running one copy, and no garnet or lock restriction in the text (observed).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Negation/Interaction. Intrinsic ≈ 52, Deck ≈ 52.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Revives a non-Synchro Scrap monster from the Graveyard after the opponent destroys it
  • Once-per-turn Graveyard bounce of up to 3 opponent cards
  • Cheap to run: one copy in most decks
  • Co-occurs with Monster Reborn in 59.7% of sampled decks

Weaknesses

  • Requires a Scrap Tuner and two non-Tuner materials to Synchro Summon
  • Destroys one of its own cards as part of the effect
  • Weak as Synchro material (Level 10)
  • No recorded combo boards to confirm its conversion

Counters / choke points

  • Opponent removal that destroys it by card effect or battle enables the revival, so it is not a counter in itself
  • Opponent Graveyard hate or recursion that the Graveyard bounce interrupts

Best use

Recursion finisher with Graveyard disruption in Scrap-based decks. Decks: Scrap, The Agent, Dinomorphia, Blackwings, Gadgets, Lightsworn, Vernusylph/Vernalizer Fairy, Dinomist. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: once-per-turn destroy of one own card and bounce of up to 3 opponent Graveyard cards to the Deck; Revival of a non-Synchro Scrap from the Graveyard when destroyed by an opponent's card; Synchro, Level 10, Scrap archetype; legal in TCG, OCG, MasterDuel and DuelLinks; Monster Reborn co-occurs in 86 of 144 decks (59.7%)
  • Observed: 144 sampled decks, 44 distinct archetypes, 86.1% in one gameplay type; Average 1.22 copies per deck; 119 of 144 decks run one copy; Scrap archetype accounts for 29 decks (20.1%)
  • Inferred: Recursion role: the revival converts opponent removal into a Scrap Special Summon; Graveyard bounce acts as GY hate, not negation; Synchro dependency on a Scrap Tuner limits reliability outside Scrap homes; Rulings unknown for the destroy-then-bounce sequence, so RulesReliability is discounted
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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